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Robo-junk
Type/genre
2D endless runner game
My role
Team leader of a 5-member team
I worked on
Mechanics, documentation, level design, tutorial, UI
Context
Game Design course at DBGA Online Blended
When
Jun 2022 - Sep 2022
Game Design Document
Robo-junk is a 2D endless runner where a tiny robot has to clean up its planet from space junk by collecting items and avoiding obstacles before it runs out of energy.
The robot can jump on platforms and dig underground. Players will try to collect junk to increase their score and find batteries to increase the robot's current energy. Collecting junk quickly enough activates a temporary shooting ability that destroys obstacles along the way.
I worked as a team leader on the core mechanics, documentation (GDD & pitch), level design, tutorial, and user interface. Please visit the Documentation section to see the pitch and GDD.