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Robo-junk

Type/genre

2D endless runner game

My role

Team leader of a 5-member team

I worked on

Mechanics, documentation, level design, tutorial, UI

Context

Game Design course at DBGA Online Blended

When

Jun 2022 - Sep 2022

Game Design Document

Robo-junk is a 2D endless runner where a tiny robot has to clean up its planet from space junk by collecting items and avoiding obstacles before it runs out of energy.

The robot can jump on platforms and dig underground. Players will try to collect junk to increase their score and find batteries to increase the robot's current energy. Collecting junk quickly enough activates a temporary shooting ability that destroys obstacles along the way.

I worked as a team leader on the core mechanics, documentation (GDD & pitch), level design, tutorial, and user interface. Please visit the Documentation section to see the pitch and GDD.

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